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Modeling

Houdini and Fusion :: Penrose Triangle

Houdini and Fusion :: Penrose Triangle

vimeofile | Houdini and Fusion
Modeling the Penrose triangle optical illusion and rendering the necessary elements in Houdini and composing them in Fusion.

Houdini Camera Lattice

Houdini Camera Lattice

Re-purposing the Camera Lattice solutions I had developed for Houdini. Previous iterations in XSI and LightWave. Gradient Grid deformers Radius Grid deformers No template grid. So in Houdini I went through steps, first developing a way to project the meshes to a plane perpendicular to the camera direction and deform the mesh there. Then I … more

Topology Workflows

Topology Workflows

Topology Mesh Samples – Various predefined mesh samples organized by Boundary Number, Boundary Shape and Topology. Costum aread independent of Boundary Number, just user inputted mesh samples. – Drag and Drop the mesh sample onto the Hi-Res Mesh. Control its position, orientation and size with the respective control handles. Local Topology Replacement – Fast process … more

Ideas of Debug Views for Modeling

Ideas of Debug Views for Modeling

Statistics or the Janitor Plugin, can already go fast and easy around many issues but a visual debug feels more friendly and one can have multiple parameters descriminated and see what is changing. Sometimes you want an automated fix, sometimes you want an informed one. Anyway, many of the propositions here would be good additions to … more